Saw 3D exhibits lackluster effects

Saw 3D is the seventh and final installment of the Saw franchise and is a fairly apt way to finish the series. Although it is not quite on par with other movies of the franchise, it’s still worth the watch.

Saw 3D follows off roughly from where the previous movie, Saw VI, concludes. Mark Hoffman, played by Costas Mandylor, is now the last surviving apprentice of the Jigsaw killer, played by Tobin Bell, and continues in the legacy of Jigsaw.
The Saw series is primarily known for and propelled by its intense plot, dramatic and unpredictable endings but most of all, its gory and intriguing trap setups.

Saw 3D is no different in any of these respects. It follows a pattern of tracking the progress of a single person going through a setup of rooms which are intertwined with traps set up for other people. When first introduced to this method of storytelling in previous Saw movies, it seemed like a good way to go about it. However, for close followers of the series, this technique becomes very uninteresting and hinders the actual content of the plot at some critical points. Being the last of the series, one would expect that any discrepancies from previous movies would be dealt with. Although Saw 3D manages to tie up most of the loose ends, it seems to have inadvertently created new ones. This shouldn’t bother many viewers as these inconsistencies don’t play a key role in the overall plot.

The 3D in Saw 3D does not seems to have been implemented as well as it could have. Looking at all the hype created regarding 3D effects from the trailers, Saw 3D didn’t quite live up to the expectation it had set for itself.

Overall Saw 3D boasts a good storyline, interesting trap sequences and an amazing background score by Charlie Clouser. If you’re a diehard Saw fan and need to complete the series, go ahead and catch Saw 3D. However, waiting for the DVD release seems like a better option.


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